Before I committed my cyberpunk-action adventure to paper, I wanted to let players and GMs go over it a few times, to find typos, ask questions, and clarify outstanding issues in the text. That process is essentially done. The revised Player File has been uploaded to DriveThruRPG. The modest change log can be found at the A/N/N Tumblr page.
Also, since I’m likely to take a bath on the shipping rates for A/N/N, I decided I needed a way to earn some money off those 100+ pages of adventure design. So. Always/Never/Now is now available as a pay-what-you-want (PWYW) product at DriveThruRPG. If you’ve downloaded A/N/N in the past and want to drop a couple of bucks on it now, I’d really appreciate it. It’ll help me get copies out to Kickstarter backers—who made it so the project could exist in the first place—that much faster.
If you’re curious, since I launched the PWYW model last week, I am making a little less than $1 per copy downloaded. I’m hoping that number goes up as people page through the documents and see Steven Sanders’s and Noah Bradley’s stellar art, or get excited to play the adventure. Regardless, A/N/N is one step closer to done now … and I’m eager to get these physical rewards out there to people ASAP. Thank you.