On Hating Your Own Character

What started as a sprawling, uncertain foray into the nature of character and identity became a sharper look at one particular and vexing choice in Fallout 3, and how characters can drift away from the ideal you want through actual play. It’s my article at The Escapist: Curiosity Killed the NPC — new today.

Some day, I hope I’ll get a chance to write that bigger article about character identity and the individual player, and how so many FPS games are actually also RPGs.

1 comment:

  1. Rob Donoghue, 3. February 2010, 17:14
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    1) Great Article

    2) I expected trouble and had the huckster’s face in my shotgun crosshairs when things started. Turns out that worked pretty well.

    3) Mass Effect 2 is going to OWN you.

    -Rob D.

     

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