Code of Everand is Live
This summer I did some quest design and writing for a fantasy MMO called Code of Everand, which went live this week. It’s a free play-in-your-browser game aimed at kids and based out of Britain, so you don’t play it with your friends, you play it with your mates.
For me, the project was a hectic blur, because I was busy teaching world building and creative writing at Shared Worlds for much of the same time I was writing these quests in an empty dorm room on the empty campus of Wofford College in the summertime. But I dug the game world, with its patched airships, mystical contraptions, gem traders, intelligent courier pigeons, and handsome cartoon landscapes. Now that everything’s animated and has music, the game’s a good-looking affair, especially as a free pastime.
The designers of this game have made something clever and creative and fun, here. Plus they were great to work with—enthusiastic and dedicated. I’m happy to recommend Area/Code games (who also made Drop7, which Jeff Tidball and Paul Tevis seem to like).
Got kids? See if they want to spend some time playing as a heroic Pathfinder in the fantastical lands of Everand. I’m playing a little bit right now just to see some of the NPCs and landscapes again. Battle monsters, explore a realm of fantasy charms and perils, and maybe even locate the legendary Code of Everand.








Dude, that’s cool. Well-done. I will hafta explore a little.
– c.