Will’s writing has appeared in Atlanta magazine, Geek Monthly, Everywhere, and McSweeney’s Internet Tendency as well as anthologies like The Thackery T. Lambshead Cabinet of Curiosities. He was a judge for the MacArthur Foundation’s Digital Media and Learning competition in 2007, 2010, and 2011. He is Assistant Director of the Shared Worlds writing and world-building camp held at Wofford College and he co-produces the live-lit storytelling show, Story Club South Side. He was among the original designers and advisors on the online storytelling game, Storium. His talks and presentations have been featured at PAX Dev, ECGC, Metatopia, and elsewhere.
Will contributed an article on gameplay and fiction to Jeff VanderMeer’s brilliant writer’s guide, Wonderbook, and an essay to the book, Second Person: Role-Playing and Story in Games and Playable Media, edited by Pat Harrigan and Noah Wardrip-Fruin, available from MIT Press.
He has written small-house plays, small-press comics, and award-winning poetry.
In 2004, he and his wife moved to Atlanta, sight-unseen, so he could become a professional lunatic for White Wolf Game Studio, serving as the developer of the flagship World of Darkness Storytelling Game, Vampire: The Requiem. His work carried him eventually to employment with CCP Games. He has also written or designed numerous game titles for publishers like Pelgrane Press, Fantasy Flight Games, and Atlas Games.
To help facilitate their entry into Southern culture, Will and his wife adopted what they believe to be a Southern dog.
In 2007, Will co-founded the gameplay and story outfit, Gameplaywright Press, with Jeff Tidball. In 2008, Gameplaywright published its first hard-copy title, Things We Think About Games, to critical acclaim within the gaming scene. That book was followed by an essay anthology, The Bones: Us and Our Dice, and Hamlet’s Hit Points, by famed writer and game designer Robin D. Laws.
In 2010, Will and his wife moved back to Chicago. There he works, day and night, on new projects of all stripes. When not working, he’s playing games, reading books, and watching movies to inspire more work.
Do not talk to him about zeppelins or we will be here all day.